﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Box_games
{
    public partial class Main : Form
    {
        public Main()
        {
            InitializeComponent();
        }

        private void Main_Load(object sender, EventArgs e)
        {

        }

        private void pictureBox1_Click(object sender, EventArgs e)
        {
            pictureBox1.Visible = false;

        }

        private void button1_Click(object sender, EventArgs e)
        {
            single form2 = new single();
            form2.Show();
            this.Hide();
        }

        private void button2_Click(object sender, EventArgs e)
        {
            Checkpoint form1 = new Checkpoint();
            form1.Show();
            this.Hide();
        }

        private void button3_Click(object sender, EventArgs e)
        {
            Ranking form3 = new Ranking();
            form3.Show();
            this.Hide();
        }

        private void button4_Click(object sender, EventArgs e)
        {
            Application.Exit();
        }

        private void pictureBox1_Click_1(object sender, EventArgs e)
        {
            pictureBox1.Visible = false;
        }
    }
}
